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Community Wolf

Real-time safety intelligence for citizens and the teams who protect them.

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  • Public map
  • Namola
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  • Access Control
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  • Safety API
  • Group Agents
  • Patrol Management
  • Roster Management
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  • Pricing
  • Pricing calculator

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  • Docs
  • Changelog
  • Design system

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Wolf design system
Foundations
  • Brand
  • Voice and tone
  • Colour
  • Typography
  • Spacing and layout
  • Radius, elevation and borders
  • Motion
  • Iconography
  • Imagery and photography
  • Data visualisation
  • Accessibility
Patterns
  • App shell
  • Hero sections
  • Empty states
  • Error states
  • Skeletons and loading
  • Forms
  • Tables and data density
  • Confirmation and destructive actions
  • Authentication surfaces
Components
  • Button
  • Input
  • Card
  • Badge
  • Dialog
  • Label
  • Textarea
  • Select
  • Checkbox
  • Radio group
  • Switch
  • Form field
  • Tabs
  • Popover
  • Tooltip
  • Accordion
  • Alert dialog
  • Confirm dialog
  • Toast (Sonner)
  • Skeleton
  • Empty state

foundations

Foundations

The eleven laws. No code — the rules every Wolf surface follows. Read them in order if you are building a new Wolf surface — later chapters lean on earlier ones.

  • 01BrandMark system, clear space, variants, misuse rules.
  • 02Voice and toneVoice pillars, tone spectrum, UI-copy patterns.
  • 03ColourOKLCH palette, role tokens, contrast-pair matrix, risk taxonomy.
  • 04TypographyBarlow / Source Sans 3 / Geist Mono — scale, leading, weights.
  • 05Spacing and layout4px base, scale, containers, breakpoints, density.
  • 06Radius, elevation and borders0.20rem canonical radius, shadow scale, sparing-shadow policy.
  • 07MotionDurations, easings, springs, reduced-motion contract.
  • 08IconographyLucide only, stroke, size scale, custom-icon policy.
  • 09Imagery and photographyKodak photography style, aspect ratios, OG spec.
  • 10Data visualisationChart types, risk semantics, map legends, accessibility.
  • 11AccessibilityWCAG targets, focus, keyboard, ARIA, motion.