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Wolf design system
Foundations
  • Brand
  • Voice and tone
  • Colour
  • Typography
  • Spacing and layout
  • Radius, elevation and borders
  • Motion
  • Iconography
  • Imagery and photography
  • Data visualisation
  • Accessibility
Patterns
  • App shell
  • Hero sections
  • Empty states
  • Error states
  • Skeletons and loading
  • Forms
  • Tables and data density
  • Confirmation and destructive actions
  • Authentication surfaces
Components
  • Button
  • Input
  • Card
  • Badge
  • Dialog
  • Label
  • Textarea
  • Select
  • Checkbox
  • Radio group
  • Switch
  • Form field
  • Tabs
  • Popover
  • Tooltip
  • Accordion
  • Alert dialog
  • Confirm dialog
  • Toast (Sonner)
  • Skeleton
  • Empty state
@wolf/design-system · v0.2

The Wolf design system, rendered live.

A single visual home for the tokens, patterns and components that ship across every Wolf surface — enterprise, community, investor, docs, changelog and this site. Written specs live in wolf-brain/design/. This gallery is where you can see them.

Start with the foundationsRead the written spec

Three layers

Each layer is independently readable. The foundations state the rules. The patterns solve recurring UX problems by composing foundations. The components implement those patterns as code.

01Foundations

The eleven laws. No code — the rules every Wolf surface follows.

11 pages
02Patterns

Composed solutions to recurring UX problems. Reference the foundations.

9 pages
03Components

The primitives. Grouped by form, interactive, and composed helpers.

21 pages

How to read the gallery

  • 01Each page shows a live example plus a snippet you can lift.
  • 02Every page links back to its canonical markdown — that is the source of truth for any rule you read here.
  • 03Toggle light / dark in the header. Every example is built with the same tokens, so nothing should break.